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C8CD: Directional control: face N
Used by the routine at handle_left_right.
Facing codes, from get_sprite_dir: 0 W, 1 E, 2 N, 3 S. If already facing N the player walks; if not, turn_by_parity picks the shorter way round -- a right turn from W, a left turn from E, and from S a left turn now and another on the next frame.
chk_facing_N C8CD CALL get_sprite_dir facing N is code 2
C8D0 CP $02
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