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BD98: The pieces of the border
Ten entries of four bytes, as in PANEL_DATA: graphic, flags (bit 6 mirrored, bit 7 upside down), x, y. The screen is 256 by 192 and the pieces 24 pixels wide, so the right-hand ones are at x 232 and the top ones at y 168.
BORDER_DATA BD98 DEFB $05,$00,$00,$A8 Graphic 5, the corner, at (0, 168); mirrored at (232, 168)
BD9C DEFB $05,$40,$E8,$A8
BDA0 DEFB $05,$C0,$E8,$00 Graphic 5 mirrored and upside down at (232, 0); upside down at (0, 0)
BDA4 DEFB $05,$80,$00,$00
BDA8 DEFB $04,$00,$18,$A8 Graphic 4 at (24, 168), the top edge's first; upside down at (24, 0), the bottom's
BDAC DEFB $04,$80,$18,$00
BDB0 DEFB $03,$00,$D8,$A8 Graphic 3 at (216, 168), closing the top edge; upside down at (216, 0)
BDB4 DEFB $03,$80,$D8,$00
BDB8 DEFB $02,$00,$00,$18 Graphic 2 at (0, 24), the left edge's first; mirrored at (232, 24), the right's
BDBC DEFB $02,$40,$E8,$18
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