![]() |
Data |
| Prev: 5B00 | Up: Map | Next: 6288 |
|
Everything in the room: 56 records of 32 bytes. The first four have fixed jobs -- the robot's legs and top, and two for what lies in the room from the table of places (PLACES) -- and the other 52 are the room's, filled by the builder (BUILD_ROOM). The main loop (AFTER_GAME) runs every record's update routine once a turn, in order, empty ones included. In the scene after a game the same records hold the scene's pieces (SET_UP_SCENE).
A record is Knight Lore's 32 bytes. +0 the graphic, which picks the update routine (UPDATES) and the sprite (GRAPHICS): 0 an empty record, 1 one to be rubbed out and emptied when next drawn. +1 +2 +3 U, V and Z. +4 +5 +6 the half-sizes in U and V and the height. +7 flags: bit 0 in a doorway, bit 1 out of the collision tests, bit 2 can be pushed and rides what it stands on, bit 3 may use doorways (the legs), bit 4 to be drawn this turn, bit 5 moved: wipe it and copy it to the screen (SET_WIPE_AND_DRAW_FLAGS sets both), bit 6 mirrored, bit 7 upside down. +8 the room. +9 +A +B the step in U, V and Z this turn.
+C: bits 0-2 the move was stopped in U, V, Z -- bit 2 either way, standing on something or bumping something above -- bit 3 jumping, bits 4-7 turns of walking in after a doorway. +D: bit 7 kills what it moves into and bit 5 kills what touches it (SPIKES sets both), bit 6 killed, bit 3 landed on, by the robot or a mover of graphics 16-47, bit 0 just put down (a valve reads it, LOOSE_VALVE); bit 2 is a kind's own (a dropping thing falling, a lift's direction), and on the legs bits 1-2 keep his turning. +E +F the player's nudge from a doorway; +F is also a dropping thing's "was standing" (THUD_ON_LANDING) and a scene tool's steps (SCENE_TOOL). +10 +11: for what lies in the room from the places, the address of its place (FIND_SPECIAL_OBJS_HERE); for other kinds their own counters and states, described with each update routine (in the robot's records and the start records, START_LEGS, the real graphic kept while he is appearing; a pacer's saved step, a leaper's height, a mouse's turns, a scene piece's colour ...). +12 +13 the drawing nudge in pixels (DRAW_AT_L16_D9 and the entries beside it). +14 to +17: no instruction was found using them. +18 +19 the sprite's width in bytes and height in rows as drawn; +1A +1B its pixel x and y, counted up from the bottom -- in the scene after a game set directly, as the scene is not projected (SET_UP_SCENE); +1C to +1F the same four as they were before this turn's update (the main loop, AFTER_GAME).
Below the game block, like the variables: the bytes the snapshot holds here are the ROM's system variables and the BASIC loader, which the game clears before it uses them (START).
|
||||
| OBJECTS | 5B88 | DEFB $00 | Record 0, the robot's legs, the whole of his collision box: graphic (16-23 walking, 48 on the dying sparkle, 56-62 materialising) | |
| PLAYER_U | 5B89 | DEFB $00 | U, read by the things that home in on him (MOVE_TOWARDS_PLAYER) | |
| 5B8A | DEFB $00,$00,$00,$00,$00 | V, Z, the half-sizes and the height | ||
| PLAYER_FLAGS | 5B8F | DEFB $00 | Flags; the first of the 56 bytes whose bit 5 CLEAR_WIPE_FLAGS clears | |
| PLAYER_ROOM | 5B90 | DEFB $00 | The room he is in: what the builder builds (BUILD_ROOM), what FIND_SPECIAL_OBJS_HERE matches the places against, and the bit set in ROOMS_SEEN (MARK_ROOM_SEEN) | |
| 5B91 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | The rest of the legs' record | ||
| 5B99 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5BA1 | DEFB $00,$00,$00,$00,$00,$00,$00 | |||
| PLAYER_TOP | 5BA8 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | Record 1, the robot's top, which copies the legs every turn and sits 12 above them; the main loop starts a new life when both it and the legs are empty (OBJECT_DONE) | |
| 5BB0 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5BB8 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5BC0 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| VALVES | 5BC8 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | Record 2: the first thing from the table of places in this room -- a valve, loose or seated, or an extra life -- built by FIND_SPECIAL_OBJS_HERE and written back by UPDATE_SPECIAL_OBJS; a thing put down goes into whichever of the two is empty (TAKE_OR_LEAVE) | |
| 5BD0 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5BD8 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5BE0 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| VALVE_SECOND | 5BE8 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | Record 3: the second | |
| 5BF0 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5BF8 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5C00 | DEFB $FF,$00,$00,$00,$FF,$00,$23,$0D | |||
| ROOM_OBJECTS | 5C08 | DEFB $0D,$23,$05,$00,$00,$00,$16,$14 | Records 4 to 55, the room's: backgrounds and objects, filled by the builder from here up (BUILD_ROOM) | |
| 5C10 | DEFB $01,$00,$06,$00,$0B,$00,$01,$00 | |||
| 5C18 | DEFB $01,$00,$06,$00,$10,$00,$00,$00 | |||
| 5C20 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5C28 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5C30 | DEFB $00,$00,$00,$00,$00,$00,$00,$3C | |||
| 5C38 | DEFB $40,$00,$FF,$CD,$00,$F9,$62,$00 | |||
| 5C40 | DEFB $00,$00,$01,$00,$FF,$1E,$00,$01 | |||
| 5C48 | DEFB $07,$00,$00,$1D,$5D,$00,$00,$B6 | |||
| 5C50 | DEFB $5C,$BB,$5C,$CB,$5C,$1D,$5D,$CA | |||
| 5C58 | DEFB $5C,$1E,$5D,$21,$5D,$1C,$5D,$8D | |||
| 5C60 | DEFB $5D,$23,$5D,$23,$5D,$23,$5D,$2D | |||
| 5C68 | DEFB $92,$5C,$00,$02,$00,$00,$00,$00 | |||
| 5C70 | DEFB $00,$00,$00,$00,$B6,$1A,$00,$00 | |||
| FRAMES | 5C78 | DEFB $06,$00,$00 | In the snapshot, the ROM's frame counter: the game reads its low byte for the seed (START) before it clears this area | |
| 5C7B | DEFB $58,$FF,$00,$00,$21,$00,$5B,$21 | The rest of the room's records | ||
| 5C83 | DEFB $17,$C0,$50,$E0,$50,$21,$02,$21 | |||
| 5C8B | DEFB $17,$03,$00,$00,$00,$00,$00,$00 | |||
| 5C93 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5C9B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5CA3 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5CAB | DEFB $00,$00,$00,$00,$00,$00,$00,$FC | |||
| 5CB3 | DEFB $62,$FF,$FF,$F4,$09,$A8,$10,$4B | |||
| 5CBB | DEFB $F4,$09,$C4,$15,$53,$81,$0F,$C4 | |||
| 5CC3 | DEFB $15,$52,$F4,$09,$C4,$15,$50,$80 | |||
| 5CCB | DEFB $00,$01,$3C,$00,$E7,$C3,$A7,$3A | |||
| 5CD3 | DEFB $DA,$C3,$A7,$3A,$D9,$C3,$A7,$3A | |||
| 5CDB | DEFB $FD,$B0,$22,$32,$35,$33,$34,$30 | |||
| 5CE3 | DEFB $22,$3A,$EF,$22,$41,$6C,$69,$65 | |||
| 5CEB | DEFB $6E,$38,$2E,$32,$22,$AA,$3A,$F5 | |||
| 5CF3 | DEFB $AC,$B0,$22,$32,$30,$22,$2C,$C3 | |||
| 5CFB | DEFB $A7,$3B,$3A,$EF,$22,$41,$6C,$69 | |||
| 5D03 | DEFB $65,$6E,$38,$2E,$33,$22,$AF,$0D | |||
| 5D0B | DEFB $00,$1E,$0E,$00,$F9,$C0,$32,$35 | |||
| 5D13 | DEFB $33,$34,$34,$0E,$00,$00,$00,$63 | |||
| 5D1B | DEFB $00,$0D,$80,$EF,$22,$22,$0D,$80 | |||
| 5D23 | DEFB $00,$00,$00,$63,$00,$6E,$38,$2E | |||
| 5D2B | DEFB $33,$20,$20,$00,$00,$00,$00,$00 | |||
| 5D33 | DEFB $00,$03,$41,$6C,$69,$65,$6E,$38 | |||
| 5D3B | DEFB $2E,$33,$20,$20,$03,$9D,$FD,$62 | |||
| 5D43 | DEFB $39,$80,$00,$00,$00,$00,$00,$00 | |||
| 5D4B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5D53 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5D5B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5D63 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5D6B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5D73 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5D7B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5D83 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5D8B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5D93 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5D9B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5DA3 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5DAB | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5DB3 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5DBB | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5DC3 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5DCB | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5DD3 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5DDB | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5DE3 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5DEB | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5DF3 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5DFB | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5E03 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5E0B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5E13 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5E1B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5E23 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5E2B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5E33 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5E3B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5E43 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5E4B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5E53 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5E5B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5E63 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5E6B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5E73 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5E7B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5E83 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5E8B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5E93 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5E9B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5EA3 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5EAB | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5EB3 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5EBB | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5EC3 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5ECB | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5ED3 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5EDB | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5EE3 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5EEB | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5EF3 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5EFB | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5F03 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5F0B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5F13 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5F1B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5F23 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5F2B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5F33 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5F3B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5F43 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5F4B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5F53 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5F5B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5F63 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5F6B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5F73 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5F7B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5F83 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5F8B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5F93 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5F9B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5FA3 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5FAB | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5FB3 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5FBB | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5FC3 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5FCB | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5FD3 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5FDB | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5FE3 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5FEB | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5FF3 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 5FFB | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 6003 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 600B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 6013 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 601B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 6023 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 602B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 6033 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 603B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 6043 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 604B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 6053 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 605B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 6063 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 606B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 6073 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 607B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 6083 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 608B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 6093 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 609B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 60A3 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 60AB | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 60B3 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 60BB | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 60C3 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 60CB | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 60D3 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 60DB | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 60E3 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 60EB | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 60F3 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 60FB | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 6103 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 610B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 6113 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 611B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 6123 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 612B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 6133 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 613B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 6143 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 614B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 6153 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 615B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 6163 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 616B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 6173 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 617B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 6183 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 618B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 6193 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 619B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 61A3 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 61AB | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 61B3 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 61BB | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 61C3 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 61CB | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 61D3 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 61DB | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 61E3 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 61EB | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 61F3 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 61FB | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 6203 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 620B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 6213 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 621B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 6223 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 622B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 6233 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 623B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 6243 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 624B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 6253 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 625B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 6263 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 626B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 6273 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 627B | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | |||
| 6283 | DEFB $00,$00,$00,$00,$00 | |||
| Prev: 5B00 | Up: Map | Next: 6288 |