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A7EA: Update routines, by graphic
A word per graphic number, 0 to 130: the routine the main loop (MAIN_DISPATCH, in AFTER_GAME) jumps to for a record holding that graphic. Graphic 131 has a sprite (GRAPHICS) but no entry here.
This table is the only way in to the update routines, so they have no "Used by" line; each one's title names the graphics that reach it. A routine changes what an object does, as well as how it looks, by changing its graphic: a valve seated on its socket goes from 96-99 to 100-103, and a dying thing runs through the sparkle's graphics.
UPDATES A7EA DEFW NO_UPDATE Graphic 0
A7EC DEFW NO_UPDATE Graphic 1
A7EE DEFW FIRST_PILLAR Graphic 2
A7F0 DEFW SECOND_PILLAR Graphic 3
A7F2 DEFW NO_UPDATE Graphic 4
A7F4 DEFW NO_UPDATE Graphic 5
A7F6 DEFW NO_UPDATE Graphic 6
A7F8 DEFW NO_UPDATE Graphic 7
A7FA DEFW NO_UPDATE Graphic 8
A7FC DEFW NO_UPDATE Graphic 9
A7FE DEFW NO_UPDATE Graphic 10
A800 DEFW LOWER_HALF Graphic 11
A802 DEFW EXTRA_LIFE Graphic 12
A804 DEFW DRAW_AT_L12_D7 Graphic 13
A806 DEFW DRAW_AT_L4_D3 Graphic 14
A808 DEFW DRAW_AT_L8_D5 Graphic 15
A80A DEFW PLAYER_LEGS Graphic 16
A80C DEFW PLAYER_LEGS Graphic 17
A80E DEFW PLAYER_LEGS Graphic 18
A810 DEFW PLAYER_LEGS Graphic 19
A812 DEFW PLAYER_LEGS Graphic 20
A814 DEFW PLAYER_LEGS Graphic 21
A816 DEFW PLAYER_LEGS Graphic 22
A818 DEFW PLAYER_LEGS Graphic 23
A81A DEFW TURNING_LEGS Graphic 24
A81C DEFW TURNING_LEGS Graphic 25
A81E DEFW TURNING_LEGS Graphic 26
A820 DEFW TURNING_LEGS Graphic 27
A822 DEFW PUSHABLE Graphic 28
A824 DEFW PUSHABLE_INVERTED Graphic 29
A826 DEFW DRAW_AT_L16_D9 Graphic 30
A828 DEFW BOBBER Graphic 31
A82A DEFW TOP_FOLLOWS_LEGS Graphic 32
A82C DEFW TOP_FOLLOWS_LEGS Graphic 33
A82E DEFW TOP_FOLLOWS_LEGS Graphic 34
A830 DEFW TOP_FOLLOWS_LEGS Graphic 35
A832 DEFW TOP_FOLLOWS_LEGS Graphic 36
A834 DEFW TOP_FOLLOWS_LEGS Graphic 37
A836 DEFW TOP_FOLLOWS_LEGS Graphic 38
A838 DEFW TOP_FOLLOWS_LEGS Graphic 39
A83A DEFW TOP_FOLLOWS_LEGS Graphic 40
A83C DEFW TOP_FOLLOWS_LEGS Graphic 41
A83E DEFW TOP_FOLLOWS_LEGS Graphic 42
A840 DEFW TOP_FOLLOWS_LEGS Graphic 43
A842 DEFW DROPPING_BLOCK Graphic 44
A844 DEFW COLLAPSING_BLOCK Graphic 45
A846 DEFW SPIKES Graphic 46
A848 DEFW LIFT Graphic 47
A84A DEFW SPARKLE_STEP Graphic 48
A84C DEFW SPARKLE_STEP Graphic 49
A84E DEFW SPARKLE_STEP Graphic 50
A850 DEFW SPARKLE_STEP Graphic 51
A852 DEFW SPARKLE_STEP Graphic 52
A854 DEFW SPARKLE_STEP Graphic 53
A856 DEFW SPARKLE_STEP Graphic 54
A858 DEFW SPARKLE_END Graphic 55
A85A DEFW PLAYER_APPEARING Graphic 56
A85C DEFW PLAYER_APPEARING Graphic 57
A85E DEFW PLAYER_APPEARING Graphic 58
A860 DEFW PLAYER_APPEARING Graphic 59
A862 DEFW PLAYER_APPEARING Graphic 60
A864 DEFW PLAYER_APPEARING Graphic 61
A866 DEFW PLAYER_APPEARING Graphic 62
A868 DEFW PLAYER_APPEARED Graphic 63
A86A DEFW SPARKLE_STEP Graphic 64
A86C DEFW SPARKLE_END_PLACE Graphic 65
A86E DEFW SHUTTLE_U Graphic 66
A870 DEFW SHUTTLE_V Graphic 67
A872 DEFW CONVEYOR_PLUS_V Graphic 68
A874 DEFW CONVEYOR_PLUS_U Graphic 69
A876 DEFW CONVEYOR_MINUS_V Graphic 70
A878 DEFW CONVEYOR_MINUS_U Graphic 71
A87A DEFW STILL_DEADLY Graphic 72
A87C DEFW CEILING_DROP Graphic 73
A87E DEFW CRYONAUT Graphic 74
A880 DEFW STILL_DEADLY Graphic 75
A882 DEFW SPARK_CHASER Graphic 76
A884 DEFW SPARK_CHASER Graphic 77
A886 DEFW SPARK_CHASER Graphic 78
A888 DEFW SPARK_CHASER Graphic 79
A88A DEFW SCENE_SPARKS Graphic 80
A88C DEFW SCENE_TOOL Graphic 81
A88E DEFW SCENE_TOOL Graphic 82
A890 DEFW SCENE_TOOL Graphic 83
A892 DEFW NO_UPDATE Graphic 84
A894 DEFW COLOUR_SCENE_OBJECT Graphic 85
A896 DEFW PACER Graphic 86
A898 DEFW PACER Graphic 87
A89A DEFW COLOUR_SCENE_OBJECT Graphic 88
A89C DEFW COLOUR_SCENE_OBJECT Graphic 89
A89E DEFW COLOUR_SCENE_OBJECT Graphic 90
A8A0 DEFW COLOUR_SCENE_OBJECT Graphic 91
A8A2 DEFW OILED_ROBOT Graphic 92
A8A4 DEFW SCENE_ROBOT_TOP Graphic 93
A8A6 DEFW WANDERER Graphic 94
A8A8 DEFW WANDERER Graphic 95
A8AA DEFW LOOSE_VALVE Graphic 96
A8AC DEFW LOOSE_VALVE Graphic 97
A8AE DEFW LOOSE_VALVE Graphic 98
A8B0 DEFW LOOSE_VALVE Graphic 99
A8B2 DEFW SEATED_VALVE Graphic 100
A8B4 DEFW SEATED_VALVE Graphic 101
A8B6 DEFW SEATED_VALVE Graphic 102
A8B8 DEFW SEATED_VALVE Graphic 103
A8BA DEFW WANTED_VALVE Graphic 104
A8BC DEFW WANTED_VALVE Graphic 105
A8BE DEFW WANTED_VALVE Graphic 106
A8C0 DEFW WANTED_VALVE Graphic 107
A8C2 DEFW SOCKET_SPARKLE Graphic 108
A8C4 DEFW SOCKET_SPARKLE Graphic 109
A8C6 DEFW SOCKET_SPARKLE Graphic 110
A8C8 DEFW SOCKET_SPARKLE Graphic 111
A8CA DEFW SOCKET Graphic 112
A8CC DEFW SOCKET Graphic 113
A8CE DEFW SOCKET Graphic 114
A8D0 DEFW SOCKET Graphic 115
A8D2 DEFW CLOCKWORK_MOUSE Graphic 116
A8D4 DEFW CLOCKWORK_MOUSE Graphic 117
A8D6 DEFW CLOCKWORK_MOUSE Graphic 118
A8D8 DEFW CLOCKWORK_MOUSE Graphic 119
A8DA DEFW SLOW_CHASER Graphic 120
A8DC DEFW SLOW_CHASER Graphic 121
A8DE DEFW REMOTE_BUTTON Graphic 122
A8E0 DEFW REMOTE_BUTTON Graphic 123
A8E2 DEFW REMOTE_ROBOT Graphic 124
A8E4 DEFW REMOTE_ROBOT Graphic 125
A8E6 DEFW REMOTE_ROBOT Graphic 126
A8E8 DEFW REMOTE_ROBOT Graphic 127
A8EA DEFW REMOTE_PAD Graphic 128
A8EC DEFW FRAGILE Graphic 129
A8EE DEFW LEAPER Graphic 130
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