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7A77: What is in room $66
Room $66
As a new game sets it out, drawn by the game itself.
9 records, then a zero to end the list. Each entry is its record in INITIAL_STATE, which DISPATCH_FROM_LIST relocates to where the running game keeps it.
Also here when a game starts, found by their own room byte rather than named in the list: key, food and food.
ROOM_LIST_66 7A77 DEFW YELLOW_DOOR_R66_R5B A yellow door to room $5B
7A79 DEFW YELLOW_DOOR_R66_R5C A yellow door to room $5C
7A7B DEFW YELLOW_DOOR_R66_R5F A yellow door to room $5F
7A7D DEFW YELLOW_DOOR_R66_R60 A yellow door to room $60
7A7F DEFW TRAPDOOR_R15_R66 Where the trapdoor in room $15 lands: a rug
7A81 DEFW GHOST_PICTURE_R66_R61 A ghost picture
7A83 DEFW WALL_ANTLERS_R66_R5D Wall antlers
7A85 DEFW WALL_TROPHY_R66_R65 A wall trophy
7A87 DEFW A_C_G_SHIELD_R66_R64 An A.C.G. shield
7A89 DEFW $0000 End of the list
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