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Data |
| Prev: 77A7 | Up: Map | Next: 77BF |
![]() As a new game sets it out, drawn by the game itself.
4 records, then a zero to end the list. Each entry is its record in INITIAL_STATE, which DISPATCH_FROM_LIST relocates to where the running game keeps it.
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| ROOM_LIST_16 | 77B5 | DEFW DOOR_R16_R15 | A door to room $15 | |
| 77B7 | DEFW RED_DOOR_R17_R16 | A red door to room $17 | ||
| 77B9 | DEFW A_C_G_SHIELD_R16_R14 | An A.C.G. shield | ||
| 77BB | DEFW BOOKCASE_R0A_R16 | A bookcase (the wizard only) to room $0A | ||
| 77BD | DEFW $0000 | End of the list | ||
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