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Data |
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![]() As a new game sets it out, drawn by the game itself.
5 records, then a zero to end the list. Each entry is its record in INITIAL_STATE, which DISPATCH_FROM_LIST relocates to where the running game keeps it.
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| ROOM_LIST_17 | 77BF | DEFW RED_DOOR_R17_R16 | A red door to room $16 | |
| 77C1 | DEFW GREEN_DOOR_R18_R17 | A green door to room $18 | ||
| 77C3 | DEFW CLOCK_R09_R17 | A clock (the knight only) to room $09 | ||
| 77C5 | DEFW GHOST_PICTURE_R18_R17 | A wall shield | ||
| 77C7 | DEFW SUIT_OF_ARMOUR_R17_R15 | A suit of armour | ||
| 77C9 | DEFW $0000 | End of the list | ||
| Prev: 77B5 | Up: Map | Next: 77CB |