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Data |
| Prev: 77BF | Up: Map | Next: 77D9 |
![]() As a new game sets it out, drawn by the game itself.
6 records, then a zero to end the list. Each entry is its record in INITIAL_STATE, which DISPATCH_FROM_LIST relocates to where the running game keeps it.
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| ROOM_LIST_18 | 77CB | DEFW GREEN_DOOR_R18_R17 | A green door to room $17 | |
| 77CD | DEFW DOOR_R18_R02 | A door to room $02 | ||
| 77CF | DEFW A_C_G_SHIELD_R08_R18 | A wall shield | ||
| 77D1 | DEFW TABLE_R18_R88 | A table | ||
| 77D3 | DEFW TABLE_R18_R6D | A table | ||
| 77D5 | DEFW GHOST_PICTURE_R18_R17 | A ghost picture | ||
| 77D7 | DEFW $0000 | End of the list | ||
| Prev: 77BF | Up: Map | Next: 77D9 |