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Data |
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![]() As a new game sets it out, drawn by the game itself.
2 records, then a zero to end the list. Each entry is its record in INITIAL_STATE, which DISPATCH_FROM_LIST relocates to where the running game keeps it.
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| ROOM_LIST_3F | 791D | DEFW CYAN_CAVE_DOOR_R3D_R3F | A cyan cave door to room $3D | |
| 791F | DEFW CAVE_DOOR_R3F_R40 | A cave door to room $40 | ||
| 7921 | DEFW $0000 | End of the list | ||
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