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798B: What is in room $4E
Room $4E
As a new game sets it out, drawn by the game itself.
3 records, then a zero to end the list. Each entry is its record in INITIAL_STATE, which DISPATCH_FROM_LIST relocates to where the running game keeps it.
Also here when a game starts, found by their own room byte rather than named in the list: food and food.
ROOM_LIST_4E 798B DEFW RED_CAVE_DOOR_R4D_R4E A red cave door to room $4D
798D DEFW CAVE_DOOR_R4E_R4F A cave door to room $4F
798F DEFW BARREL_R4C_R4E A barrel (the serf only) to room $4C
7991 DEFW $0000 End of the list
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