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Data |
| Prev: 7A27 | Up: Map | Next: 7A3F |
![]() As a new game sets it out, drawn by the game itself.
5 records, then a zero to end the list. Each entry is its record in INITIAL_STATE, which DISPATCH_FROM_LIST relocates to where the running game keeps it.
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| ROOM_LIST_60 | 7A33 | DEFW RED_DOOR_R5F_R60 | A red door to room $5F | |
| 7A35 | DEFW DOOR_R60_R61 | A door to room $61 | ||
| 7A37 | DEFW RED_DOOR_R5C_R60 | A red door to room $5C | ||
| 7A39 | DEFW CYAN_DOOR_R60_R64 | A cyan door to room $64 | ||
| 7A3B | DEFW YELLOW_DOOR_R66_R60 | A yellow door to room $66 | ||
| 7A3D | DEFW $0000 | End of the list | ||
| Prev: 7A27 | Up: Map | Next: 7A3F |