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Data |
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![]() As a new game sets it out, drawn by the game itself.
6 records, then a zero to end the list. Each entry is its record in INITIAL_STATE, which DISPATCH_FROM_LIST relocates to where the running game keeps it.
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| ROOM_LIST_8A | 7BBB | DEFW DOOR_R89_R8A | A door to room $89 | |
| 7BBD | DEFW GREEN_DOOR_R8A_R23 | A green door to room $23 | ||
| 7BBF | DEFW TRAPDOOR_R78_R8A | Where the trapdoor in room $78 lands: a rug | ||
| 7BC1 | DEFW BARREL_R8A_R08 | A barrel (the serf only) to room $08 | ||
| 7BC3 | DEFW SUIT_OF_ARMOUR_R88_R8A | A suit of armour | ||
| 7BC5 | DEFW SUIT_OF_ARMOUR_R88_R8A_B | A suit of armour | ||
| 7BC7 | DEFW $0000 | End of the list | ||
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