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Data |
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![]() As a new game sets it out, drawn by the game itself.
4 records, then a zero to end the list. Each entry is its record in INITIAL_STATE, which DISPATCH_FROM_LIST relocates to where the running game keeps it.
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| ROOM_LIST_08 | 7717 | DEFW GREEN_DOOR_R08_R06 | A green door to room $06 | |
| 7719 | DEFW DOOR_R09_R08 | A door to room $09 | ||
| 771B | DEFW A_C_G_SHIELD_R08_R18 | An A.C.G. shield | ||
| 771D | DEFW BARREL_R8A_R08 | A barrel (the serf only) to room $8A | ||
| 771F | DEFW $0000 | End of the list | ||
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