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Data |
| Prev: 7BBB | Up: Map | Next: 7BD3 |
![]() As a new game sets it out, drawn by the game itself.
4 records, then a zero to end the list. Each entry is its record in INITIAL_STATE, which DISPATCH_FROM_LIST relocates to where the running game keeps it.
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| ROOM_LIST_8B | 7BC9 | DEFW DOOR_R87_R8B | A door to room $87 | |
| 7BCB | DEFW DOOR_R8B_R8C | A door to room $8C | ||
| 7BCD | DEFW TRAPDOOR_R8B_R6C | A trapdoor, falling to room $6C | ||
| 7BCF | DEFW WALL_ANTLERS_R8B_R8C | Wall antlers | ||
| 7BD1 | DEFW $0000 | End of the list | ||
| Prev: 7BBB | Up: Map | Next: 7BD3 |