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AE2F: Update routines, by graphic
A word per graphic number: the routine the main loop runs for each object, every turn (START). It is entered with IX on the object's record and with OBJECT_DONE on the stack, so it ends with a plain RET, and it can change the object's graphic -- and so the routine it gets next turn -- to animate it. Many graphics share one; NOTHING, a RET, is for what does nothing, the empty record's graphic 0 among them.
UPDATES AE2F DEFW NOTHING Graphic 0
AE31 DEFW NOTHING Graphic 1
AE33 DEFW NOTHING Graphic 2
AE35 DEFW NOTHING Graphic 3
AE37 DEFW NOTHING Graphic 4
AE39 DEFW NOTHING Graphic 5
AE3B DEFW FIRST_PILLAR Graphic 6
AE3D DEFW SECOND_PILLAR Graphic 7
AE3F DEFW FIRST_PILLAR Graphic 8
AE41 DEFW SECOND_PILLAR Graphic 9
AE43 DEFW JUMP_L16_D8 Graphic 10
AE45 DEFW JUMP_L16_D8 Graphic 11
AE47 DEFW DRAW_AT_L8_D2 Graphic 12
AE49 DEFW DRAW_AT_L8_D2 Graphic 13
AE4B DEFW DRAW_AT_L8_D2 Graphic 14
AE4D DEFW DRAW_AT_L8_D2 Graphic 15
AE4F DEFW ROAMER Graphic 16
AE51 DEFW ROAMER Graphic 17
AE53 DEFW NOTHING Graphic 18
AE55 DEFW NOTHING Graphic 19
AE57 DEFW NOTHING Graphic 20
AE59 DEFW NOTHING Graphic 21
AE5B DEFW NOTHING Graphic 22
AE5D DEFW STILL_DEADLY Graphic 23
AE5F DEFW NOTHING Graphic 24
AE61 DEFW NOTHING Graphic 25
AE63 DEFW NOTHING Graphic 26
AE65 DEFW NOTHING Graphic 27
AE67 DEFW SPIKES Graphic 28
AE69 DEFW NOTHING Graphic 29
AE6B DEFW STILL_DEADLY Graphic 30
AE6D DEFW NOTHING Graphic 31
AE6F DEFW PLAYER_LEGS Graphic 32
AE71 DEFW PLAYER_LEGS Graphic 33
AE73 DEFW PLAYER_LEGS Graphic 34
AE75 DEFW PLAYER_LEGS Graphic 35
AE77 DEFW PLAYER_LEGS Graphic 36
AE79 DEFW PLAYER_LEGS Graphic 37
AE7B DEFW PLAYER_LEGS Graphic 38
AE7D DEFW PLAYER_LEGS Graphic 39
AE7F DEFW PLAYER_TOP Graphic 40
AE81 DEFW PLAYER_TOP Graphic 41
AE83 DEFW PLAYER_TOP Graphic 42
AE85 DEFW PLAYER_TOP Graphic 43
AE87 DEFW PLAYER_TOP Graphic 44
AE89 DEFW PLAYER_TOP Graphic 45
AE8B DEFW PLAYER_TOP Graphic 46
AE8D DEFW PLAYER_TOP Graphic 47
AE8F DEFW HOMER Graphic 48
AE91 DEFW HOMER Graphic 49
AE93 DEFW HOMER Graphic 50
AE95 DEFW HOMER Graphic 51
AE97 DEFW DRAW_AT_L8_D2 Graphic 52
AE99 DEFW DRAW_AT_L8_D4 Graphic 53
AE9B DEFW DRAW_AT_L8_D4 Graphic 54
AE9D DEFW DRAW_AT_L8_D4 Graphic 55
AE9F DEFW DRAW_AT_L8_D4 Graphic 56
AEA1 DEFW DRAW_AT_L8 Graphic 57
AEA3 DEFW NOTHING Graphic 58
AEA5 DEFW NOTHING Graphic 59
AEA7 DEFW BOLT Graphic 60
AEA9 DEFW NOTHING Graphic 61
AEAB DEFW NOTHING Graphic 62
AEAD DEFW PUSHABLE Graphic 63
AEAF DEFW PUFF Graphic 64
AEB1 DEFW PUFF Graphic 65
AEB3 DEFW PUFF Graphic 66
AEB5 DEFW PUFF Graphic 67
AEB7 DEFW PUFF Graphic 68
AEB9 DEFW PUFF Graphic 69
AEBB DEFW PUFF Graphic 70
AEBD DEFW END_PUFF Graphic 71
AEBF DEFW PUSHABLE Graphic 72
AEC1 DEFW SLIDING_TABLE Graphic 73
AEC3 DEFW STILL_DEADLY Graphic 74
AEC5 DEFW STILL_DEADLY Graphic 75
AEC7 DEFW JUMP_L16_D8 Graphic 76
AEC9 DEFW JUMP_L16_D12 Graphic 77
AECB DEFW SINKING_BLOCK Graphic 78
AECD DEFW PUSHABLE Graphic 79
AECF DEFW SKY_ROAMER Graphic 80
AED1 DEFW SKY_ROAMER Graphic 81
AED3 DEFW JUMP_L16_D8 Graphic 82
AED5 DEFW NOTHING Graphic 83
AED7 DEFW LIFT Graphic 84
AED9 DEFW BOBBER Graphic 85
AEDB DEFW DEADLY_BOBBER Graphic 86
AEDD DEFW PACER_U Graphic 87
AEDF DEFW PACER_V Graphic 88
AEE1 DEFW SPIDER Graphic 89
AEE3 DEFW BUCKET Graphic 90
AEE5 DEFW HEAVY_BLOCK Graphic 91
AEE7 DEFW DEADLY_PACER_U Graphic 92
AEE9 DEFW DEADLY_PACER_V Graphic 93
AEEB DEFW NOTHING Graphic 94
AEED DEFW NOTHING Graphic 95
AEEF DEFW NOTHING Graphic 96
AEF1 DEFW NOTHING Graphic 97
AEF3 DEFW NOTHING Graphic 98
AEF5 DEFW NOTHING Graphic 99
AEF7 DEFW NOTHING Graphic 100
AEF9 DEFW NOTHING Graphic 101
AEFB DEFW NOTHING Graphic 102
AEFD DEFW NOTHING Graphic 103
AEFF DEFW NOTHING Graphic 104
AF01 DEFW NOTHING Graphic 105
AF03 DEFW NOTHING Graphic 106
AF05 DEFW NOTHING Graphic 107
AF07 DEFW NOTHING Graphic 108
AF09 DEFW NOTHING Graphic 109
AF0B DEFW NOTHING Graphic 110
AF0D DEFW NOTHING Graphic 111
AF0F DEFW QUEST_ITEM Graphic 112
AF11 DEFW QUEST_ITEM Graphic 113
AF13 DEFW QUEST_ITEM Graphic 114
AF15 DEFW QUEST_ITEM Graphic 115
AF17 DEFW QUEST_ITEM Graphic 116
AF19 DEFW QUEST_ITEM Graphic 117
AF1B DEFW QUEST_ITEM Graphic 118
AF1D DEFW QUEST_ITEM Graphic 119
AF1F DEFW WELL Graphic 120
AF21 DEFW PENTAGRAM_PIECE Graphic 121
AF23 DEFW PENTAGRAM_PIECE Graphic 122
AF25 DEFW PENTAGRAM_PIECE Graphic 123
AF27 DEFW PENTAGRAM_PIECE Graphic 124
AF29 DEFW PENTAGRAM_PIECE Graphic 125
AF2B DEFW PENTAGRAM_PIECE Graphic 126
AF2D DEFW PENTAGRAM_PIECE Graphic 127
AF2F DEFW PENTAGRAM_PIECE Graphic 128
AF31 DEFW PENTAGRAM_PIECE Graphic 129
AF33 DEFW PENTAGRAM_PIECE Graphic 130
AF35 DEFW PENTAGRAM_PIECE Graphic 131
AF37 DEFW PENTAGRAM_PIECE Graphic 132
AF39 DEFW PENTAGRAM_PIECE Graphic 133
AF3B DEFW PENTAGRAM_PIECE Graphic 134
AF3D DEFW PENTAGRAM_PIECE Graphic 135
AF3F DEFW CRUMBLING_BLOCK Graphic 136
AF41 DEFW CRUMBLING_BLOCK Graphic 137
AF43 DEFW CRUMBLING_BLOCK Graphic 138
AF45 DEFW CRUMBLING_BLOCK Graphic 139
AF47 DEFW CONVEYOR_PLUS_U Graphic 140
AF49 DEFW CONVEYOR_MINUS_U Graphic 141
AF4B DEFW CONVEYOR_PLUS_V Graphic 142
AF4D DEFW CONVEYOR_MINUS_V Graphic 143
AF4F DEFW COLLECTABLE Graphic 144
AF51 DEFW COLLECTABLE Graphic 145
AF53 DEFW COLLECTABLE Graphic 146
AF55 DEFW COLLECTABLE Graphic 147
AF57 DEFW COLLECTABLE Graphic 148
AF59 DEFW BOLT Graphic 149
AF5B DEFW BOLT Graphic 150
AF5D DEFW BOLT Graphic 151
AF5F DEFW JUMP_L16_D8 Graphic 152
AF61 DEFW JUMP_L16_D8 Graphic 153
AF63 DEFW JUMP_L16_D8 Graphic 154
AF65 DEFW JUMP_L16_D8 Graphic 155
AF67 DEFW JUMP_L16_D8 Graphic 156
AF69 DEFW JUMP_L16_D8 Graphic 157
AF6B DEFW JUMP_L16_D8 Graphic 158
AF6D DEFW JUMP_L16_D8 Graphic 159
AF6F DEFW HOMER Graphic 160
AF71 DEFW HOMER Graphic 161
AF73 DEFW HOMER Graphic 162
AF75 DEFW HOMER Graphic 163
AF77 DEFW HOMER Graphic 164
AF79 DEFW HOMER Graphic 165
AF7B DEFW HOMER Graphic 166
AF7D DEFW HOMER Graphic 167
AF7F DEFW SKY_WALKER Graphic 168
AF81 DEFW SKY_WALKER Graphic 169
AF83 DEFW SKY_WALKER Graphic 170
AF85 DEFW SKY_WALKER Graphic 171
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