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7AC3: What is in room $6E
Room $6E
As a new game sets it out, drawn by the game itself.
5 records, then a zero to end the list. Each entry is its record in INITIAL_STATE, which DISPATCH_FROM_LIST relocates to where the running game keeps it.
Also here when a game starts, found by their own room byte rather than named in the list: food.
ROOM_LIST_6E 7AC3 DEFW DOOR_R6D_R6E A door to room $6D
7AC5 DEFW DOOR_R6E_R05 A door to room $05
7AC7 DEFW TRAPDOOR_R8D_R6E Where the trapdoor in room $8D lands: a rug
7AC9 DEFW BOOKCASE_R6C_R6E A bookcase (the wizard only) to room $6C
7ACB DEFW GHOST_PICTURE_R73_R6E A wall trophy
7ACD DEFW $0000 End of the list
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